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Case study 01 / 07 · ● Live · 2025

FPS Calculator

Predicts real-world gaming FPS for any CPU + GPU combo across 50+ titles.

Backend on PostgreSQL with migrations, a localized React frontend, Docker deployment, and automated pytest runs on GitHub Actions.

50AAA titles
5Languages
3Resolutions
3Upscalers modeled
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01 / The problem

A yes/no “will my PC run this” check isn’t very useful, because the CPU/GPU balance changes by game, resolution, and upscaler.

02 / The approach

A calibrated frame-time model that splits each game’s frame time between CPU and GPU work using a per-game CPU fraction, then applies resolution, preset, and DLSS/FSR/XeSS adjustments.

03 / The catch

The hardware scoring has to match its sibling site, Bottleneck Calculator, since both read the same benchmark API.

Highlights

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